Wednesday, July 12, 2006

record of a thousand hours imagined, wasted

After, say, 5 years - realtime - 260 weekends, a thousand hours of play, in half a year the final adventure takes shape. They are equipped with some considerable power, the fate of the very world at stake, the dark designs of evil set fully out, the foe revealed at last, they march on. Minions assault, are destroyed, the characters face insane obstacles and must use every tool in their arsenal to overcome. Finally, at the great juxtaposition, they cross into the pits and darkness of the realms of evil, face a great and supernatural foe. For him, they must fight together with unimaginable precision, practically thinking as one, and by a fantastic effort, the expenditure of every ounce of strength and magic, the spilling of their life to the very limit of constitution they stand, battered, near death, resources gone... Yet triumphant. Some great evil foe lies, with some artifact of good, some great weapon buried in his chest, its last magic gone.

klik if you demand tedious explanations of every little thing.

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